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shell-android.nix
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shell-android.nix
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{
# If you copy this example out of nixpkgs, use these lines instead of the next.
# This example pins nixpkgs: https://nix.dev/tutorials/towards-reproducibility-pinning-nixpkgs.html
/*nixpkgsSource ? (builtins.fetchTarball {
name = "nixpkgs-20.09";
url = "https://github.com/NixOS/nixpkgs/archive/20.09.tar.gz";
sha256 = "1wg61h4gndm3vcprdcg7rc4s1v3jkm5xd7lw8r2f67w502y94gcy";
}),
pkgs ? import nixpkgsSource {
config.allowUnfree = true;
},
*/
# If you want to use the in-tree version of nixpkgs:
pkgs ? import <nixpkgs> {
config.allowUnfree = true;
config.android_sdk.accept_license = true;
},
config ? pkgs.config
}:
# Copy this file to your Android project.
let
# Declaration of versions for everything. This is useful since these
# versions may be used in multiple places in this Nix expression.
android = {
versions = {
cmdLineToolsVersion = "11.0";
platformTools = "34.0.5";
buildTools = "33.0.1";
ndkVersion = "23.1.7779620";
cmake = "3.6.4111459";
emulator = "34.1.9";
};
platforms = [ "33" ];
abis = ["x86_64"];
extras = ["extras;google;gcm"];
};
# Otherwise, just use the in-tree androidenv:
androidEnv = pkgs.androidenv;
androidComposition = androidEnv.composeAndroidPackages {
cmdLineToolsVersion = android.versions.cmdLineToolsVersion;
platformToolsVersion = android.versions.platformTools;
buildToolsVersions = [android.versions.buildTools];
platformVersions = android.platforms;
abiVersions = android.abis;
includeSources = true;
includeSystemImages = true;
includeEmulator = true;
emulatorVersion = android.versions.emulator;
systemImageTypes = [ "google_apis" ];
includeNDK = true;
ndkVersion = android.versions.ndkVersion;
cmakeVersions = [android.versions.cmake];
useGoogleAPIs = true;
includeExtras = android.extras;
# Accepting more licenses declaratively:
extraLicenses = [
# Already accepted for you with the global accept_license = true or
# licenseAccepted = true on androidenv.
# "android-sdk-license"
# These aren't, but are useful for more uncommon setups.
"android-sdk-preview-license"
"android-googletv-license"
"android-sdk-arm-dbt-license"
"google-gdk-license"
"intel-android-extra-license"
"intel-android-sysimage-license"
"mips-android-sysimage-license"
];
};
androidSdk = androidComposition.androidsdk;
platformTools = androidComposition.platform-tools;
jdk = pkgs.jdk17;
in
pkgs.mkShell rec {
name = "react-native-env";
packages = [ androidSdk platformTools jdk pkgs.android-studio pkgs.yarn pkgs.android-tools ];
LANG = "C.UTF-8";
LC_ALL = "C.UTF-8";
JAVA_HOME = jdk.home;
# Note: ANDROID_HOME is deprecated. Use ANDROID_SDK_ROOT.
ANDROID_SDK_ROOT = "${androidSdk}/libexec/android-sdk";
ANDROID_NDK_ROOT = "${ANDROID_SDK_ROOT}/ndk-bundle";
# Ensures that we don't have to use a FHS env by using the nix store's aapt2.
GRADLE_OPTS = "-Dorg.gradle.project.android.aapt2FromMavenOverride=${ANDROID_SDK_ROOT}/build-tools/${android.versions.buildTools}/aapt2";
shellHook = ''
# Add cmake to the path.
cmake_root="$(echo "$ANDROID_SDK_ROOT/cmake/${android.versions.cmake}"*/)"
export PATH="$cmake_root/bin:$PATH"
# Write out local.properties for Android Studio.
cat <<EOF > local.properties
# This file was automatically generated by nix-shell.
sdk.dir=$ANDROID_SDK_ROOT
ndk.dir=$ANDROID_NDK_ROOT
cmake.dir=$cmake_root
EOF
'';
}