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I have an interesting use case:
I have a mirror and an object in front of it. I am able to get the rendering and segmentation mask of the scene. But I also want the segmentation mask of the reflection of the object in the mirror. How should I achieve this using blenderproc?
Minimal code example
No response
Files required to run the code
No response
Expected behavior
An additional data key called "reflection" would be beneficial after calling the blenderproc render function. This should contain the mask of the reflection that would be visible in the mirror of the object in front of it.
BlenderProc version
v2.7
The text was updated successfully, but these errors were encountered:
Describe the issue
I have an interesting use case:
I have a mirror and an object in front of it. I am able to get the rendering and segmentation mask of the scene. But I also want the segmentation mask of the reflection of the object in the mirror. How should I achieve this using blenderproc?
Minimal code example
No response
Files required to run the code
No response
Expected behavior
An additional data key called "reflection" would be beneficial after calling the blenderproc render function. This should contain the mask of the reflection that would be visible in the mirror of the object in front of it.
BlenderProc version
v2.7
The text was updated successfully, but these errors were encountered: