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Is it possible to make a different saturation from the food depending on its spoilage, as in the game Unturned?
If the food is 50% spoiled, it only satiates the player half of what it should. I would like to see such a system, it would make spoiling food a smooth process.
Also, I would like to be able to change the expiration date of food to the percentage of spoilage in the configuration. This would require updating the description of an existing item, but would be more suited to survival servers. To make this process easier, you could make only 4 stages: 100%, 75%, 50%, 25%, or something like that.
The text was updated successfully, but these errors were encountered:
Is it possible to make a different saturation from the food depending on its spoilage, as in the game Unturned?
If the food is 50% spoiled, it only satiates the player half of what it should. I would like to see such a system, it would make spoiling food a smooth process.
Also, I would like to be able to change the expiration date of food to the percentage of spoilage in the configuration. This would require updating the description of an existing item, but would be more suited to survival servers. To make this process easier, you could make only 4 stages: 100%, 75%, 50%, 25%, or something like that.
The text was updated successfully, but these errors were encountered: