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FindDirectX.cmake
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FindDirectX.cmake
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# - try to find part of DirectX SDK
#
# Cache Variables: (probably not for direct use in your scripts)
# DIRECTX_INCLUDE_DIR
#
# Variables you should use in your CMakeLists.txt:
# DIRECTX_DXGUID_LIBRARY - deprecated, see below
# DIRECTX_DXERR_LIBRARY - deprecated, see http://blogs.msdn.com/b/chuckw/archive/2012/04/24/where-s-dxerr-lib.aspx
# DIRECTX_DINPUT_LIBRARY
# DIRECTX_DINPUT_INCLUDE_DIR
# DIRECTX_D3D9_LIBRARY
# DIRECTX_D3DXOF_LIBRARY
# DIRECTX_D3DX9_LIBRARIES
# DIRECTX_INCLUDE_DIRS
# DIRECTX_FOUND - if this is not true, do not attempt to use this library
#
# Defines these macros:
# find_directx_include - wrapper for find_path that provides PATHS, HINTS, and PATH_SUFFIXES.
# find_directx_library - wrapper for find_library that provides PATHS, HINTS, and PATH_SUFFIXES.
# Requires these CMake modules:
# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
# SelectLibraryConfigurations
#
# Original Author:
# 2012 Rylie Pavlik <[email protected]>
# https://ryliepavlik.com/
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright 2012, Iowa State University
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
#
# SPDX-License-Identifier: BSL-1.0
set(DIRECTX_ROOT_DIR
"${DIRECTX_ROOT_DIR}"
CACHE
PATH
"Root directory to search for DirectX")
if(MSVC)
file(TO_CMAKE_PATH "$ENV{ProgramFiles}" _PROG_FILES)
set(_PF86 "ProgramFiles(x86)")
file(TO_CMAKE_PATH "$ENV{${_PF86}}" _PROG_FILES_X86)
if(_PROG_FILES_X86)
set(_PROG_FILES "${_PROG_FILES_X86}")
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_dx_lib_suffixes lib/x64 lib)
else()
set(_dx_lib_suffixes lib/x86 lib)
endif()
set(DXSDK_DIRS)
set(_dx_quiet)
if(DirectX_FIND_QUIETLY)
set(_dx_quiet QUIET)
endif()
find_package(WindowsSDK ${_dx_quiet})
if(WINDOWSSDK_FOUND)
foreach(_dir ${WINDOWSSDK_DIRS})
get_windowssdk_include_dirs(${_dir} _include_dirs)
if(_include_dirs)
list(APPEND DXSDK_DIRS ${_include_dirs})
endif()
endforeach()
endif()
macro(_append_dxsdk_in_inclusive_range _low _high)
if((NOT MSVC_VERSION LESS ${_low}) AND (NOT MSVC_VERSION GREATER ${_high}))
list(APPEND DXSDK_DIRS ${ARGN})
endif()
endmacro()
_append_dxsdk_in_inclusive_range(1500 1600 "${_PROG_FILES}/Microsoft DirectX SDK (June 2010)")
_append_dxsdk_in_inclusive_range(1400 1600
"${_PROG_FILES}/Microsoft DirectX SDK (February 2010)"
"${_PROG_FILES}/Microsoft DirectX SDK (August 2009)"
"${_PROG_FILES}/Microsoft DirectX SDK (March 2009)"
"${_PROG_FILES}/Microsoft DirectX SDK (November 2008)"
"${_PROG_FILES}/Microsoft DirectX SDK (August 2008)"
"${_PROG_FILES}/Microsoft DirectX SDK (June 2008)"
"${_PROG_FILES}/Microsoft DirectX SDK (March 2008)")
_append_dxsdk_in_inclusive_range(1310 1500
"${_PROG_FILES}/Microsoft DirectX SDK (November 2007)"
"${_PROG_FILES}/Microsoft DirectX SDK (August 2007)"
"${_PROG_FILES}/Microsoft DirectX SDK (June 2007)"
"${_PROG_FILES}/Microsoft DirectX SDK (April 2007)"
"${_PROG_FILES}/Microsoft DirectX SDK (February 2007)"
"${_PROG_FILES}/Microsoft DirectX SDK (December 2006)"
"${_PROG_FILES}/Microsoft DirectX SDK (October 2006)"
"${_PROG_FILES}/Microsoft DirectX SDK (August 2006)"
"${_PROG_FILES}/Microsoft DirectX SDK (June 2006)"
"${_PROG_FILES}/Microsoft DirectX SDK (April 2006)"
"${_PROG_FILES}/Microsoft DirectX SDK (February 2006)")
file(TO_CMAKE_PATH "$ENV{DXSDK_DIR}" ENV_DXSDK_DIR)
if(ENV_DXSDK_DIR)
list(APPEND DXSDK_DIRS ${ENV_DXSDK_DIR})
endif()
else()
set(_dx_lib_suffixes lib)
set(DXSDK_DIRS /mingw)
endif()
find_path(DIRECTX_INCLUDE_DIR
NAMES
dxdiag.h
dinput.h
dxerr8.h
PATHS
${DXSDK_DIRS}
HINTS
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
include)
find_path(DIRECTX_DINPUT_INCLUDE_DIR
NAMES
dinput.h
PATHS
${DXSDK_DIRS}
HINTS
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
include)
set(DXLIB_HINTS)
if(WINDOWSSDK_FOUND AND DIRECTX_INCLUDE_DIR)
get_windowssdk_from_component("${DIRECTX_INCLUDE_DIR}" _winsdk)
if(_winsdk)
get_windowssdk_library_dirs("${_winsdk}" _libdirs)
if(_libdirs)
list(APPEND DXLIB_HINTS ${_libdirs})
endif()
endif()
endif()
if(WINDOWSSDK_FOUND AND DIRECTX_DINPUT_INCLUDE_DIR)
get_windowssdk_from_component("${DIRECTX_DINPUT_INCLUDE_DIR}" _winsdk)
if(_winsdk)
get_windowssdk_library_dirs("${_winsdk}" _includes)
if(_includes)
list(APPEND DXLIB_HINTS ${_includes})
endif()
endif()
endif()
find_library(DIRECTX_DXGUID_LIBRARY
NAMES
dxguid
PATHS
${DXLIB_HINTS}
${DXSDK_DIRS}
HINTS
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
if(DIRECTX_DXGUID_LIBRARY)
get_filename_component(_dxsdk_lib_dir ${DIRECTX_DXGUID_LIBRARY} PATH)
list(APPEND DXLIB_HINTS "${_dxsdk_lib_dir}")
endif()
find_library(DIRECTX_DINPUT_LIBRARY
NAMES
dinput8
dinput
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
find_library(DIRECTX_DXERR_LIBRARY
NAMES
dxerr
dxerr9
dxerr8
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
find_library(DIRECTX_D3D9_LIBRARY
NAMES
d3d9
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
find_library(DIRECTX_D3DXOF_LIBRARY
NAMES
d3dxof
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
find_library(DIRECTX_D3DX9_LIBRARY_RELEASE
NAMES
d3dx9
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
find_library(DIRECTX_D3DX9_LIBRARY_DEBUG
NAMES
d3dx9d
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
find_library(DIRECTX_XINPUT_LIBRARY
NAMES
Xinput9_1_0
Xinput
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
include(SelectLibraryConfigurations)
select_library_configurations(DIRECTX_D3DX9)
set(DIRECTX_EXTRA_CHECK)
if(DIRECTX_INCLUDE_DIR)
if(MSVC80)
set(DXSDK_DEPRECATION_BUILD 1962)
endif()
if(DXSDK_DEPRECATION_BUILD)
include(CheckCSourceCompiles)
set(_dinput_old_includes ${CMAKE_REQUIRED_INCLUDES})
set(CMAKE_REQUIRED_INCLUDES "${DIRECTX_INCLUDE_DIR}")
check_c_source_compiles("
#include <dxsdkver.h>
#if _DXSDK_BUILD_MAJOR >= ${DXSDK_DEPRECATION_BUILD}
#error
#else
int main(int argc, char * argv[]) {
return 0;
}
#endif
"
DIRECTX_SDK_SUPPORTS_COMPILER)
set(DIRECTX_EXTRA_CHECK DIRECTX_SDK_SUPPORTS_COMPILER)
set(CMAKE_REQUIRED_INCLUDES "${_dinput_old_includes}")
else()
# Until proven otherwise.
set(DIRECTX_SDK_SUPPORTS_COMPILER TRUE)
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(DirectX
DEFAULT_MSG
DIRECTX_DXGUID_LIBRARY
DIRECTX_DINPUT_LIBRARY
DIRECTX_INCLUDE_DIR
${DIRECTX_EXTRA_CHECK})
if(DIRECTX_FOUND)
set(DIRECTX_LIBRARIES
"${DIRECTX_DXGUID_LIBRARY}"
"${DIRECTX_DINPUT_LIBRARY}")
set(DIRECTX_INCLUDE_DIRS "${DIRECTX_INCLUDE_DIR}")
mark_as_advanced(DIRECTX_ROOT_DIR)
endif()
macro(find_directx_library)
find_library(${ARGN}
PATHS
${DXSDK_DIRS}
HINTS
${DXLIB_HINTS}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
${_dx_lib_suffixes})
endmacro()
macro(find_directx_include)
find_path(${ARGN}
PATHS
${DXSDK_DIRS}
HINTS
${DIRECTX_INCLUDE_DIR}
"${DIRECTX_ROOT_DIR}"
PATH_SUFFIXES
include)
endmacro()
mark_as_advanced(DIRECTX_DINPUT_LIBRARY
DIRECTX_DXGUID_LIBRARY
DIRECTX_DXERR_LIBRARY
DIRECTX_D3D9_LIBRARY
DIRECTX_D3DXOF_LIBRARY
DIRECTX_D3DX9_LIBRARY_RELEASE
DIRECTX_D3DX9_LIBRARY_DEBUG
DIRECTX_INCLUDE_DIR)