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xenia-build
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xenia-build
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#!/usr/bin/env python3
# Copyright 2022 Ben Vanik. All Rights Reserved.
"""Main build script and tooling for xenia.
Run with --help or no arguments for possible commands.
"""
from __future__ import print_function
from datetime import datetime
from multiprocessing import Pool
from functools import partial
import argparse
import json
import os
import re
import shutil
import subprocess
import sys
__author__ = '[email protected] (Ben Vanik)'
self_path = os.path.dirname(os.path.abspath(__file__))
# Detect if building on Android via Termux.
host_linux_platform_is_android = False
if sys.platform == 'linux':
try:
host_linux_platform_is_android = subprocess.Popen(
['uname', '-o'], stdout=subprocess.PIPE, stderr=subprocess.DEVNULL,
universal_newlines=True).communicate()[0] == 'Android\n'
except Exception:
pass
def import_subprocess_environment(args):
popen = subprocess.Popen(
args, shell=True, stdout=subprocess.PIPE, stderr=subprocess.STDOUT, universal_newlines=True)
variables, _ = popen.communicate()
envvars_to_save = (
'devenvdir',
'include',
'lib',
'libpath',
'path',
'pathext',
'systemroot',
'temp',
'tmp',
'windowssdkdir',
)
for line in variables.splitlines():
for envvar in envvars_to_save:
if re.match(envvar + '=', line.lower()):
var, setting = line.split('=', 1)
if envvar == 'path':
setting = os.path.dirname(sys.executable) + os.pathsep + setting
os.environ[var.upper()] = setting
break
def import_vs_environment():
"""Finds the installed Visual Studio version and imports
interesting environment variables into os.environ.
Returns:
A version such as 2015 or None if no installation is found.
"""
if sys.platform != 'win32':
return None
version = 0
install_path = None
env_tool_args = None
vswhere = subprocess.check_output(
'tools/vswhere/vswhere.exe -version "[15,)" -latest -prerelease -format json -utf8 -products '
"Microsoft.VisualStudio.Product.Enterprise "
"Microsoft.VisualStudio.Product.Professional "
"Microsoft.VisualStudio.Product.Community "
"Microsoft.VisualStudio.Product.BuildTools",
shell=False,
universal_newlines=True,
encoding="utf-8",
)
if vswhere:
vswhere = json.loads(vswhere)
if vswhere and len(vswhere) > 0:
version = int(vswhere[0].get("catalog", {}).get("productLineVersion", 2017))
install_path = vswhere[0].get("installationPath", None)
if version < 2017:
if 'VS140COMNTOOLS' in os.environ:
version = 2015
vcvars_path = os.environ['VS140COMNTOOLS']
vcvars_path = os.path.join(vcvars_path, '..\\..\\vc\\vcvarsall.bat')
env_tool_args = [vcvars_path, 'x64', '&&', 'set']
else:
vsdevcmd_path = os.path.join(install_path, 'Common7\\Tools\\VsDevCmd.bat')
if os.path.isfile(vsdevcmd_path) and os.access(vsdevcmd_path, os.X_OK):
env_tool_args = [vsdevcmd_path, '-arch=amd64', '-host_arch=amd64', '&&', 'set']
else:
vcvars_path = os.path.join(install_path, 'VC\\Auxiliary\\Build\\vcvarsall.bat')
env_tool_args = [vcvars_path, 'x64', '&&', 'set']
if version == 0:
return None
import_subprocess_environment(env_tool_args)
os.environ['VSVERSION'] = str(version)
return version
vs_version = import_vs_environment()
def main():
# Add self to the root search path.
sys.path.insert(0, self_path)
# Augment path to include our fancy things.
os.environ['PATH'] += os.pathsep + os.pathsep.join([
self_path,
os.path.abspath(os.path.join('tools', 'build')),
])
# Check git exists.
if not has_bin('git'):
print('WARNING: Git should be installed and on PATH. Version info will be omitted from all binaries!')
print('')
elif not git_is_repository():
print('WARNING: The source tree is unversioned. Version info will be omitted from all binaries!')
print('')
# Check python version.
python_minimum_ver=3,6
if not sys.version_info[:2] >= (python_minimum_ver[0], python_minimum_ver[1]):
print('ERROR: Python ', python_minimum_ver[0], '.', python_minimum_ver[1], '+ must be installed and on PATH', sep='')
sys.exit(1)
# Grab Visual Studio version and execute shell to set up environment.
if sys.platform == 'win32' and vs_version is None:
print('WARNING: Visual Studio not found!')
print('Building for Windows will not be supported.')
print('Please refer to the building guide:')
print('https://github.com/xenia-project/xenia/blob/master/docs/building.md')
# Setup main argument parser and common arguments.
parser = argparse.ArgumentParser(prog='xenia-build')
# Grab all commands and populate the argument parser for each.
subparsers = parser.add_subparsers(title='subcommands',
dest='subcommand')
commands = discover_commands(subparsers)
# If the user passed no args, die nicely.
if len(sys.argv) == 1:
parser.print_help()
sys.exit(1)
# Gather any arguments that we want to pass to child processes.
command_args = sys.argv[1:]
pass_args = []
try:
pass_index = command_args.index('--')
pass_args = command_args[pass_index + 1:]
command_args = command_args[:pass_index]
except Exception:
pass
# Parse command name and dispatch.
args = vars(parser.parse_args(command_args))
command_name = args['subcommand']
try:
command = commands[command_name]
return_code = command.execute(args, pass_args, os.getcwd())
except Exception:
raise
sys.exit(return_code)
def print_box(msg):
"""Prints an important message inside a box
"""
print(
'┌{0:─^{2}}╖\n'
'│{1: ^{2}}║\n'
'╘{0:═^{2}}╝\n'
.format('', msg, len(msg) + 2))
def has_bin(binary):
"""Checks whether the given binary is present.
Args:
binary: binary name (without .exe, etc).
Returns:
True if the binary exists.
"""
bin_path = get_bin(binary)
if not bin_path:
return False
return True
def get_bin(binary):
"""Checks whether the given binary is present and returns the path.
Args:
binary: binary name (without .exe, etc).
Returns:
Full path to the binary or None if not found.
"""
for path in os.environ['PATH'].split(os.pathsep):
path = path.strip('"')
exe_file = os.path.join(path, binary)
if os.path.isfile(exe_file) and os.access(exe_file, os.X_OK):
return exe_file
exe_file += '.exe'
if os.path.isfile(exe_file) and os.access(exe_file, os.X_OK):
return exe_file
return None
def shell_call(command, throw_on_error=True, stdout_path=None, stderr_path=None, shell=False):
"""Executes a shell command.
Args:
command: Command to execute, as a list of parameters.
throw_on_error: Whether to throw an error or return the status code.
stdout_path: File path to write stdout output to.
stderr_path: File path to write stderr output to.
Returns:
If throw_on_error is False the status code of the call will be returned.
"""
stdout_file = None
if stdout_path:
stdout_file = open(stdout_path, 'w')
stderr_file = None
if stderr_path:
stderr_file = open(stderr_path, 'w')
result = 0
try:
if throw_on_error:
result = 1
subprocess.check_call(command, shell=shell, stdout=stdout_file, stderr=stderr_file)
result = 0
else:
result = subprocess.call(command, shell=shell, stdout=stdout_file, stderr=stderr_file)
finally:
if stdout_file:
stdout_file.close()
if stderr_file:
stderr_file.close()
return result
def generate_version_h():
"""Generates a build/version.h file that contains current git info.
"""
header_file = 'build/version.h'
pr_number = 0
pr_repo_name = ""
pr_branch_name = ""
pr_commit = ""
pr_commit_short = ""
if os.getenv('APPVEYOR') == 'True':
branch_name = os.getenv('APPVEYOR_REPO_BRANCH')
commit = os.getenv('APPVEYOR_REPO_COMMIT')
commit_short = commit[:9]
pr_number = os.getenv('APPVEYOR_PULL_REQUEST_NUMBER')
if not pr_number:
pr_number = 0
else:
pr_repo_name = os.getenv('APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME')
pr_branch_name = os.getenv('APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH')
pr_commit = os.getenv('APPVEYOR_PULL_REQUEST_HEAD_COMMIT')
pr_commit_short = pr_commit[:9]
elif git_is_repository():
(branch_name, commit, commit_short) = git_get_head_info()
else:
branch_name = 'tarball'
commit = ':(-dont-do-this'
commit_short = ':('
# header
contents_new = '''// Autogenerated by `xb premake`.
#ifndef GENERATED_VERSION_H_
#define GENERATED_VERSION_H_
#define XE_BUILD_BRANCH "{}"
#define XE_BUILD_COMMIT "{}"
#define XE_BUILD_COMMIT_SHORT "{}"
#define XE_BUILD_DATE __DATE__
'''.format(branch_name, commit, commit_short)
# PR info (if available)
if pr_number != 0:
contents_new += '''#define XE_BUILD_IS_PR
#define XE_BUILD_PR_NUMBER "{}"
#define XE_BUILD_PR_REPO "{}"
#define XE_BUILD_PR_BRANCH "{}"
#define XE_BUILD_PR_COMMIT "{}"
#define XE_BUILD_PR_COMMIT_SHORT "{}"
'''.format(pr_number, pr_repo_name, pr_branch_name, pr_commit, pr_commit_short)
# footer
contents_new += '''#endif // GENERATED_VERSION_H_
'''
contents_old = None
if os.path.exists(header_file) and os.path.getsize(header_file) < 1024:
with open(header_file, 'r') as f:
contents_old = f.read()
if contents_old != contents_new:
with open(header_file, 'w') as f:
f.write(contents_new)
def generate_source_class(path):
header_path = '{}.h'.format(path)
source_path = '{}.cc'.format(path)
if os.path.isfile(header_path) or os.path.isfile(source_path):
print('ERROR: Target file already exists')
return 1
if generate_source_file(header_path) > 0:
return 1
if generate_source_file(source_path) > 0:
# remove header if source file generation failed
os.remove(os.path.join(source_root, header_path))
return 1
return 0
def generate_source_file(path):
"""Generates a source file at the specified path containing copyright notice
"""
copyright = '''/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright {} Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/'''.format(datetime.now().year)
if os.path.isfile(path):
print('ERROR: Target file already exists')
return 1
try:
with open(path, 'w') as f:
f.write(copyright)
except Exception as e:
print('ERROR: Could not write to file [path {}]'.format(path))
return 1
return 0
def git_get_head_info():
"""Queries the current branch and commit checksum from git.
Returns:
(branch_name, commit, commit_short)
If the user is not on any branch the name will be 'detached'.
"""
p = subprocess.Popen([
'git',
'symbolic-ref',
'--short',
'-q',
'HEAD',
], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
(stdout, stderr) = p.communicate()
branch_name = stdout.decode('ascii').strip() or 'detached'
p = subprocess.Popen([
'git',
'rev-parse',
'HEAD',
], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
(stdout, stderr) = p.communicate()
commit = stdout.decode('ascii').strip() or 'unknown'
p = subprocess.Popen([
'git',
'rev-parse',
'--short',
'HEAD',
], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
(stdout, stderr) = p.communicate()
commit_short = stdout.decode('ascii').strip() or 'unknown'
return branch_name, commit, commit_short
def git_is_repository():
"""Checks if git is available and this source tree is versioned.
"""
if not has_bin('git'):
return False
return shell_call([
'git',
'rev-parse',
'--is-inside-work-tree',
], throw_on_error=False, stdout_path=os.devnull, stderr_path=os.devnull) == 0
def git_submodule_update():
"""Runs a git submodule init and update.
"""
shell_call([
'git',
'-c',
'fetch.recurseSubmodules=on-demand',
'submodule',
'update',
'--init',
])
def get_clang_format_binary():
"""Finds a clang-format binary. Aborts if none is found.
Returns:
A path to the clang-format executable.
"""
attempts = [
'C:\\Program Files\\LLVM\\bin\\clang-format.exe',
'C:\\Program Files (x86)\\LLVM\\bin\\clang-format.exe',
'clang-format-14',
'clang-format-13',
'clang-format',
]
for binary in attempts:
if has_bin(binary):
return binary
print('ERROR: clang-format is not on PATH')
print('LLVM is available from https://llvm.org/releases/download.html')
print('At least version 13 is required.')
print('See docs/style_guide.md for instructions on how to get it.')
sys.exit(1)
def get_premake_target_os(target_os_override=None):
"""Gets the target --os to pass to premake, either for the current platform
or for the user-specified cross-compilation target.
Args:
target_os_override: override specified by the user for cross-compilation,
or None to target the host platform.
Returns:
Target --os to pass to premake. If a return value of this function valid
for the current configuration is passed to it again, the same value will
be returned.
"""
if sys.platform == 'darwin':
target_os = 'macosx'
elif sys.platform == 'win32':
target_os = 'windows'
elif host_linux_platform_is_android:
target_os = 'android'
else:
target_os = 'linux'
if target_os_override is not None and target_os_override != target_os:
if target_os_override == 'android':
target_os = target_os_override
else:
print(
'ERROR: cross-compilation is only supported for Android target')
sys.exit(0)
return target_os
def run_premake(target_os, action, cc=None):
"""Runs premake on the main project with the given format.
Args:
target_os: target --os to pass to premake.
action: action to preform.
"""
args = [
sys.executable,
os.path.join('tools', 'build', 'premake'),
'--file=premake5.lua',
'--os=%s' % target_os,
'--test-suite-mode=combined',
'--verbose',
action,
]
if cc:
args.insert(4, '--cc=%s' % cc)
ret = subprocess.call(args, shell=False)
if ret == 0:
generate_version_h()
return ret
def run_platform_premake(target_os_override=None, cc='clang', devenv=None):
"""Runs all gyp configurations.
"""
target_os = get_premake_target_os(target_os_override)
if devenv is None:
if target_os == 'macosx':
devenv = 'xcode4'
elif target_os == 'windows':
vs_version = '2015'
if 'VSVERSION' in os.environ:
vs_version = os.environ['VSVERSION']
devenv = 'vs' + vs_version
elif target_os == 'android':
devenv = 'androidndk'
else:
devenv = 'gmake2'
if target_os != 'linux':
cc = None
return run_premake(target_os=target_os, action=devenv, cc=cc)
def get_build_bin_path(args):
"""Returns the path of the bin/ path with build results based on the
configuration specified in the parsed arguments.
Args:
args: Parsed arguments.
Returns:
A full path for the bin folder.
"""
if sys.platform == 'darwin':
platform = 'macosx'
elif sys.platform == 'win32':
platform = 'windows'
else:
platform = 'linux'
return os.path.join(self_path, 'build', 'bin', platform.capitalize(), args['config'].capitalize())
def create_clion_workspace():
"""Creates some basic workspace information inside the .idea directory for first start.
"""
if os.path.exists('.idea'):
# No first start
return False
print('Generating CLion workspace files...')
# Might become easier in the future: https://youtrack.jetbrains.com/issue/CPP-7911
# Set the location of the CMakeLists.txt
os.mkdir('.idea')
with open(os.path.join('.idea', 'misc.xml'), 'w') as f:
f.write("""<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$/build">
<contentRoot DIR="$PROJECT_DIR$" />
</component>
</project>
""")
# Set available configurations
# TODO Find a way to trigger a cmake reload
with open(os.path.join('.idea', 'workspace.xml'), 'w') as f:
f.write("""<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakeSettings">
<configurations>
<configuration PROFILE_NAME="Checked" CONFIG_NAME="Checked" />
<configuration PROFILE_NAME="Debug" CONFIG_NAME="Debug" />
<configuration PROFILE_NAME="Release" CONFIG_NAME="Release" />
</configurations>
</component>
</project>""")
return True
def discover_commands(subparsers):
"""Looks for all commands and returns a dictionary of them.
In the future commands could be discovered on disk.
Args:
subparsers: Argument subparsers parent used to add command parsers.
Returns:
A dictionary containing name-to-Command mappings.
"""
commands = {
'setup': SetupCommand(subparsers),
'pull': PullCommand(subparsers),
'premake': PremakeCommand(subparsers),
'build': BuildCommand(subparsers),
'buildshaders': BuildShadersCommand(subparsers),
'devenv': DevenvCommand(subparsers),
'gentests': GenTestsCommand(subparsers),
'test': TestCommand(subparsers),
'gputest': GpuTestCommand(subparsers),
'clean': CleanCommand(subparsers),
'nuke': NukeCommand(subparsers),
'lint': LintCommand(subparsers),
'format': FormatCommand(subparsers),
'style': StyleCommand(subparsers),
'tidy': TidyCommand(subparsers),
'stub': StubCommand(subparsers),
}
return commands
class Command(object):
"""Base type for commands.
"""
def __init__(self, subparsers, name, help_short=None, help_long=None,
*args, **kwargs):
"""Initializes a command.
Args:
subparsers: Argument subparsers parent used to add command parsers.
name: The name of the command exposed to the management script.
help_short: Help text printed alongside the command when queried.
help_long: Extended help text when viewing command help.
"""
self.name = name
self.help_short = help_short
self.help_long = help_long
self.parser = subparsers.add_parser(name,
help=help_short,
description=help_long)
self.parser.set_defaults(command_handler=self)
def execute(self, args, pass_args, cwd):
"""Executes the command.
Args:
args: Arguments hash for the command.
pass_args: Arguments list to pass to child commands.
cwd: Current working directory.
Returns:
Return code of the command.
"""
return 1
class SetupCommand(Command):
"""'setup' command."""
def __init__(self, subparsers, *args, **kwargs):
super(SetupCommand, self).__init__(
subparsers,
name='setup',
help_short='Setup the build environment.',
*args, **kwargs)
self.parser.add_argument(
'--target_os', default=None,
help='Target OS passed to premake, for cross-compilation')
def execute(self, args, pass_args, cwd):
print('Setting up the build environment...')
print('')
# Setup submodules.
print('- git submodule init / update...')
if git_is_repository():
git_submodule_update()
else:
print('WARNING: Git not available or not a repository. Dependencies may be missing.')
print('')
print('- running premake...')
ret = run_platform_premake(target_os_override=args['target_os'])
print('')
print('Success!' if ret == 0 else 'Error!')
return ret
class PullCommand(Command):
"""'pull' command."""
def __init__(self, subparsers, *args, **kwargs):
super(PullCommand, self).__init__(
subparsers,
name='pull',
help_short='Pulls the repo and all dependencies and rebases changes.',
*args, **kwargs)
self.parser.add_argument(
'--merge', action='store_true',
help='Merges on master instead of rebasing.')
self.parser.add_argument(
'--target_os', default=None,
help='Target OS passed to premake, for cross-compilation')
def execute(self, args, pass_args, cwd):
print('Pulling...')
print('')
print('- switching to master...')
shell_call([
'git',
'checkout',
'master',
])
print('')
print('- pulling self...')
if args['merge']:
shell_call([
'git',
'pull',
])
else:
shell_call([
'git',
'pull',
'--rebase',
])
print('')
print('- pulling dependencies...')
git_submodule_update()
print('')
print('- running premake...')
if run_platform_premake(target_os_override=args['target_os']) == 0:
print('')
print('Success!')
return 0
class PremakeCommand(Command):
"""'premake' command."""
def __init__(self, subparsers, *args, **kwargs):
super(PremakeCommand, self).__init__(
subparsers,
name='premake',
help_short='Runs premake to update all projects.',
*args, **kwargs)
self.parser.add_argument(
'--cc', default='clang', help='Compiler toolchain passed to premake')
self.parser.add_argument(
'--devenv', default=None, help='Development environment')
self.parser.add_argument(
'--target_os', default=None,
help='Target OS passed to premake, for cross-compilation')
def execute(self, args, pass_args, cwd):
# Update premake. If no binary found, it will be built from source.
print('Running premake...')
print('')
ret = run_platform_premake(target_os_override=args['target_os'],
cc=args['cc'], devenv=args['devenv'])
print('Success!' if ret == 0 else 'Error!')
return ret
class BaseBuildCommand(Command):
"""Base command for things that require building."""
def __init__(self, subparsers, *args, **kwargs):
super(BaseBuildCommand, self).__init__(
subparsers,
*args, **kwargs)
self.parser.add_argument(
'--cc', default='clang', help='Compiler toolchain passed to premake')
self.parser.add_argument(
'--config', choices=['checked', 'debug', 'release'], default='debug',
type=str.lower, help='Chooses the build configuration.')
self.parser.add_argument(
'--target', action='append', default=[],
help='Builds only the given target(s).')
self.parser.add_argument(
'--force', action='store_true',
help='Forces a full rebuild.')
self.parser.add_argument(
'--no_premake', action='store_true',
help='Skips running premake before building.')
self.parser.add_argument(
'-j', default=4, type=int, help='Number of parallel threads')
def execute(self, args, pass_args, cwd):
if not args['no_premake']:
print('- running premake...')
run_platform_premake(cc=args['cc'])
print('')
threads = args['j']
if threads < 0:
threads = 0
print('- building (%s):%s...' % (
'all' if not len(args['target']) else ', '.join(args['target']),
args['config']))
if sys.platform == 'win32':
if vs_version is None:
print('ERROR: Visual Studio is not installed.');
result = 1
else:
targets = None
if len(args['target']):
targets = '/t:' + ';'.join(
target + (':Rebuild' if args['force'] else '')
for target in args['target'])
else:
targets = '/t:Rebuild' if args['force'] else None
result = subprocess.call([
'msbuild',
'build/xenia.sln',
'/nologo',
'/m',
'/v:m',
'/p:Configuration=' + args['config'],
] + ([targets] if targets is not None else []) + pass_args,
shell=False)
elif sys.platform == 'darwin':
schemes = args['target'] if len(args['target']) else ['xenia-app']
nested_args = [['-scheme', scheme] for scheme in schemes]
scheme_args = [arg for pair in nested_args for arg in pair]
result = subprocess.call([
'xcodebuild',
'-workspace',
'build/xenia.xcworkspace',
'-configuration',
args['config']
] + scheme_args + pass_args, shell=False, env=dict(os.environ))
else:
result = subprocess.call([
'make',
'-j' if threads == 0 else '-j%d' % threads,
'-Cbuild/',
'config=%s_linux' % (args['config']),
] + pass_args + args['target'], shell=False, env=dict(os.environ))
print('')
if result != 0:
print('ERROR: build failed with one or more errors.')
return result
return 0
class BuildCommand(BaseBuildCommand):
"""'build' command."""
def __init__(self, subparsers, *args, **kwargs):
super(BuildCommand, self).__init__(
subparsers,
name='build',
help_short='Builds the project with the default toolchain.',
*args, **kwargs)
def execute(self, args, pass_args, cwd):
print('Building %s...' % (args['config']))
print('')
result = super(BuildCommand, self).execute(args, pass_args, cwd)
if not result:
print('Success!')
return result
class BuildShadersCommand(Command):
"""'buildshaders' command."""
def __init__(self, subparsers, *args, **kwargs):
super(BuildShadersCommand, self).__init__(
subparsers,
name='buildshaders',
help_short='Generates shader binaries for inclusion in C++ files.',
help_long='''
Generates the shader binaries under src/*/shaders/bytecode/.
Run after modifying any .hs/vs/ds/gs/ps/cs.glsl/hlsl/xesl files.
Direct3D shaders can be built only on a Windows host.
''',
*args, **kwargs)
self.parser.add_argument(
'--target', action='append', choices=['dxbc', 'spirv'], default=[],
help='Builds only the given target(s).')
def execute(self, args, pass_args, cwd):
src_paths = [os.path.join(root, name)
for root, dirs, files in os.walk('src')
for name in files
if (name.endswith('.glsl') or
name.endswith('.hlsl') or
name.endswith('.xesl'))]
targets = args['target']
all_targets = len(targets) == 0
# XeSL ("Xenia Shading Language") means shader files that can be
# compiled as multiple languages from a single file. Whenever possible,
# this is achieved without the involvement of the build script, using
# just conditionals, macros and functions in shaders, however, in some
# cases, that's necessary (such as to prepend `#version` in GLSL, as
# well as to enable `#include` in GLSL, to include `xesl.xesli` itself,
# without writing the same `#if` / `#extension` / `#endif` in every
# shader). Also, not all shading languages provide a built-in
# preprocessor definition for identification of them, so XESL_LANGUAGE_*
# is also defined via the build arguments. XESL_LANGUAGE_* is set
# regardless of whether the file is XeSL or a raw source file in a
# specific language, as XeSL headers may be used in language-specific
# sources.
# Direct3D DXBC.
if all_targets or 'dxbc' in targets:
if sys.platform == 'win32':
print('Building Direct3D 12 Shader Model 5.1 DXBC shaders...')
# Get the FXC path.
# TODO(Triang3l): Find FXC in the most recent Windows SDK.
program_files_path = os.environ['ProgramFiles(x86)']
if not os.path.exists(program_files_path):
print('ERROR: could not find 32-bit Program Files')
return 1
windows_sdk_bin_path = os.path.join(
program_files_path, 'Windows Kits/10/bin/10.0.22000.0/x64')
if not os.path.exists(windows_sdk_bin_path):
print('ERROR: could not find Windows 10 SDK binaries')
return 1
fxc = os.path.join(windows_sdk_bin_path, 'fxc')
if not has_bin(fxc):
print('ERROR: could not find fxc')
return 1
# Build DXBC.
dxbc_stages = ['vs', 'hs', 'ds', 'gs', 'ps', 'cs']
for src_path in src_paths:
src_name = os.path.basename(src_path)
if ((not src_name.endswith('.hlsl') and
not src_name.endswith('.xesl')) or
len(src_name) <= 8 or src_name[-8] != '.'):
continue
dxbc_identifier = src_name[:-5].replace('.', '_')
dxbc_stage = dxbc_identifier[-2:]
if not dxbc_stage in dxbc_stages:
continue
print('- %s > d3d12_5_1' % (src_path))
dxbc_dir_path = os.path.join(os.path.dirname(src_path),
'bytecode/d3d12_5_1')
os.makedirs(dxbc_dir_path, exist_ok=True)
dxbc_file_path_base = os.path.join(dxbc_dir_path,
dxbc_identifier)
# Not enabling treating warnings as errors (/WX) because it
# overrides #pragma warning, and the FXAA shader triggers a
# bug in FXC causing an uninitialized variable warning if
# early exit from a function is done.
# FXC writes errors and warnings to stderr, not stdout, but
# stdout receives generic status messages that only add
# clutter in this case.
if subprocess.call([
fxc,
'/D', 'XESL_LANGUAGE_HLSL=1',
'/Fh', dxbc_file_path_base + '.h',
'/T', dxbc_stage + '_5_1',
'/Vn', dxbc_identifier,
'/nologo',
src_path,
], stdout=subprocess.DEVNULL) != 0:
print('ERROR: failed to compile a DXBC shader')
return 1
else:
if all_targets:
print('WARNING: Direct3D DXBC shader building is supported '
'only on Windows')
else:
print('ERROR: Direct3D DXBC shader building is supported '
'only on Windows')
return 1
# Vulkan SPIR-V.
if all_targets or 'spirv' in targets:
print('Building Vulkan SPIR-V shaders...')
# Get the SPIR-V tool paths.
vulkan_sdk_path = os.environ['VULKAN_SDK']
if not os.path.exists(vulkan_sdk_path):
print('ERROR: could not find the Vulkan SDK in $VULKAN_SDK')
return 1
# bin is lowercase on Linux (even though it's uppercase on Windows).
vulkan_bin_path = os.path.join(vulkan_sdk_path, 'bin')
if not os.path.exists(vulkan_bin_path):
print('ERROR: could not find the Vulkan SDK binaries')
return 1
glslang = os.path.join(vulkan_bin_path, 'glslangValidator')
if not has_bin(glslang):
print('ERROR: could not find glslangValidator')
return 1
spirv_opt = os.path.join(vulkan_bin_path, 'spirv-opt')
if not has_bin(spirv_opt):