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Original file line number | Diff line number | Diff line change |
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1.20.1; | ||
1.21.0; | ||
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Fixed a bug where Linux users would have captures save in the engine's directory instead of in the gameRenders folder (Fixes issue #213) | ||
Linux builds now get an icon | ||
Lowered the volume of the note removal sound effect in the Chart Editor | ||
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Linux support is revived | ||
Probably the best addition to this engine: Rendering Mode by HRK_EXEX. Now instead of waiting 1 hour playing a song at 0.1 playback rate you can render the video instead! (You'll need FFmpeg for this though) | ||
Rendered Notes is now separate from the botplay text and is now a toggleable option | ||
Changed the FPS counter color indicators: | ||
Yellow when your FPS is half of the expected framerate | ||
Orange when your FPS is 1/3 of the expected framerate | ||
And red when your FPS is 1/4 of the expected framerate | ||
Added missing Freeplay search bar credits | ||
All editors now have music and sound effects. (The chart editor sound effects are toggleable so you don't go insane while charting) | ||
Added a LOT of new botplay texts and some more tips | ||
Characters can now have specific health drain amounts tied to them | ||
Added an option to enable the garbage collector. It stops memory leaks for some reason (making the engine actually usable on higher framerates) | ||
The chart loading system has been rewritten! As a result charts now load a LOT faster! | ||
The Gapple 1.5 tween is now smoother | ||
Freeplay Search bar now finds songs whose names contain what you're looking for | ||
Show Notes is now a LOT more powerful than before | ||
Enabling Troll Mode no longer multiplies your FPS | ||
Added a Startup State (inspired by DENPA!!) | ||
A new Visuals & UI option: Use Old Note Sorting. Do you like the notes being sorted like in older versions of JSE? Then enable this! | ||
Added a cool healthbar tween when the song starts | ||
The game now automatically sets your resolution back to 16:9 if you set it to smth other than that in Rendering Mode | ||
Moved the Rainbow Notes option as one of the note color styles | ||
Fixed the engine not being able to check for updates | ||
Fixed Linux users having game captures in Rendering Mode save in the engine's main directory | ||
Fixed big icons cropping off | ||
Fixed Hurt Notes not crashing the game if you disabled the Color Shader | ||
Fixed crashes with the Editor Music | ||
Fixed a bug where GPU Caching would break the Get Icon Color button if turned on | ||
Fixed Hide HUD crashing the game on a Change Character event | ||
Fixed Gapple tweens finishing too fast on higher GF speeds | ||
Fixed events and stuff being broken on Rendering Mode | ||
Fixed a rare bug where sometimes Rendering Mode would try writing to a file that didn't exist |
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