Another Friday, another update - 1.6.0
Chart Editor Additions:
Jump Section - Allows you to jump to a certain section in your chart
Copy for the next.. - Allows you to copy the current section to more sections. I usually only recommend this for spamtracks, but hey if you don't want to then you do you I guess
General Additions:
CommunityGame Botplay Mode - Makes Botplay have varying input delays, like if a real human was playing.
Classic Shader Support: A number one requested feature by the Dave and Bambi community, Wavy BGs and other types of shaders (including OS Engine shaders) are now available for use in JS Engine!
GPU Caching: Allows the game to use your GPU to cache textures, improving performance.
Progressive Audio Loading - Sounds will load as they are played instead of completely loaded when the song starts.
Menu Music - Allows you to change the music that plays in menus. As of right now, there are 7 options to choose from:
Mashup (default)
Base Game
DDTO+
Dave & Bambi
Dave & Bambi (Old)
VS Impostor
VS Nonsense V2
Some of them also change the BPM in the title screen!
Optimized Chart Loading - Tries to get charts to load faster by not counting the notes to the rating counter, and disabling note types
You can now change the gameplay settings in the pause menu (Not all of them will change at once, so you will need to restart for some of them to apply)
Change:
Optimize Note Hits is deprecated, and no longer actually does anything. This is because now that I've improved performance with note hits by a lot, you don't need to turn that option on.
Bug Fix:
Functions that require characters to function no longer crash the game if "Chars & BG" is turned off.