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Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 17.3k 4.2k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 11.9k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 7.2k 1.6k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 4.9k 1.8k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 749

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.1k 1.2k

Repositories

Showing 10 of 773 repositories
  • com.unity.multiplayer.samples.coop Public

    A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

    Unity-Technologies/com.unity.multiplayer.samples.coop’s past year of commit activity
    C# 1,625 504 0 6 Updated Nov 26, 2024
  • com.unity.multiplayer.samples.bitesize Public

    A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.

    Unity-Technologies/com.unity.multiplayer.samples.bitesize’s past year of commit activity
    Mathematica 364 120 2 11 Updated Nov 26, 2024
  • com.unity.demoteam.digital-human Public

    Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.

    Unity-Technologies/com.unity.demoteam.digital-human’s past year of commit activity
    C# 533 92 16 0 Updated Nov 26, 2024
  • Unity-Robotics-Hub Public

    Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

    Unity-Technologies/Unity-Robotics-Hub’s past year of commit activity
    C# 2,057 424 42 3 Updated Nov 26, 2024
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem’s past year of commit activity
    C# 1,437 313 2 40 Updated Nov 26, 2024
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 586 114 2 0 Updated Nov 25, 2024
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 7,241 1,619 58 6 Updated Nov 26, 2024
  • megacity-metro Public

    Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

    Unity-Technologies/megacity-metro’s past year of commit activity
    C# 635 164 0 1 Updated Nov 26, 2024
  • mps-legacy-ticket-manager Public Forked from juliantitusglover/DC-Ticket-Manager-App

    Data Center Ticket Management App

    Unity-Technologies/mps-legacy-ticket-manager’s past year of commit activity
    JavaScript 1 1 0 4 Updated Nov 25, 2024