Build script used to build the FreeOrion SDK for the Windows and Mac OSX operating systems. For Linux there exists a Dockerfile, which creates a Docker container capable of building FreeOrion. All artifacts (Windows SDK, ḾacOSX SDK and Linux Docker container) are used for continuous integration within the project.
To build the FreeOrion SDK an instance of a properly configured development environment for the C and C++ programming language is required. Depending on the operating system this usually means that at least one of the following development environments are installed (but isn't necessary limited to):
- Visual Studio
- Windows Platform SDK
- XCode
Beside an installation of CMake version 3.4 or later must be available and
the cmake executables pathes must have been added to the PATH
environment
variable.
Also an installation of Git version 1.9 or later must be available and
the git executable pathes must have been added to the PATH
environment
variable.
To prepare building the SDK clone this repository by calling:
git clone https://github.com/freeorion/freeorion-sdk.git freeorion-sdk
and change into the checked out repository by calling:
cd freeorion-sdk
To actually build the SDK a dedicated build directory is required, so create one:
mkdir build
and change into it:
cd build
Now configure the build to check if the tools and build environments are properly set up:
cmake ..
This command creates a native build system for the SDK. After that the SDK can be build with:
cmake --build . --config RelWithDebInfo
The --config RelWithDebInfo
parameter is required. The build takes around
25 minutes and after that the results are stored inside the build/INSTALL
directory and a prepackaged version called
FreeOrionSDK_{MSVC,CLANG}_<timestamp>.zip
can be found in the build
directory.
If you have any questions or problems please feel free to create an Issue.