Hi 👋🏽
Checkout out my Portfolio
My implementation of a Multi-band Dynamic Range Compressor Audio Plugin developed using JUCE
Interactive Projected Surface controlled by hovering your hand over the projection, detected via a Kinect.
Processing 2
My implementation of a a simulation of the QMUL Octagon Building as an audio plugin using multiple impulse responses. Developed using JUCE
My implementation of a Real-Time Binaural panning designed on the BeagleBone Black (BBB) with the Bela Audio Shield
Repo for the FlexDrummer Glove - https://www.amoghmatt.com/flexdrummer
Max
My implementation of a Drum Machine designed on the BeagleBone Black (BBB) with with the Bela Audio Shield
C++