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Client-side only mod that integrates modded biomes into the Amidst application.

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Amidst for Forge

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Client-Side only mod that integrates all modded biomes into the Amidst application.

How to use

picture showing the amidst button in the option menu

Free seed selection

This mod adds the following ways of starting amidst:

  • the button "Launch Amidst" in the options menu
  • the command /amidst

Start Amidst using one of these methods. Once started you can select a seed using the Amidst functions "New from seed" and "New from random seed"

Overworld seed & generation

Some Mods (e.g. GeographiCraft) tie their world generation to a specific dimension. The button "Amidst Overworld" adds in rudimentary support for these mods. This button is enabled once you've created / joined a local singleplayer world. Once started use the function "New from seed" / "New from random seed" to open the map.

Note: the entered and displayed seed value is wrong and is ignored. The "Amidst Overworld" feature uses the seed of the currently running minecraft world. The same holds true for the world type selection in Amidst: It is ignored and the World Type selected in Minecraft is used.

Custom World Types

Custom World Types added by Mods (e.g. Biomes O Plenty) are currently not selectable in Amidst. To get maps for such worlds you can use the "Amidst Overworld" functionality

Biome Colors

Modded biomes are shown with random colors in Amidst by default. These colors can be customized using the Amidst Biome Profile funtionality. For this you have to follow the following steps:

  • Create a folder called "biome" inside your minecraft instance folder
  • Start amidst from minecraft
  • Amidst now generates the file "default.json" inside the biome folder. This file can be edited and custom biomes can be added. The names for the modded biomes need to match the names shown inside amidst when hovering over a biome.
  • The biome profile can be selected and reloaded from the Amidst menu picture showing the amidst biome profile menu

This example shows changing the a modded biome to the color white: example of how to change the biome color

Known issues

Mod compatibility

Some general points on Mod compatibility:

  • Note: Some mods (e.g. Traverse) only add their biomes during server start. If you encounter differences between amidst output and the minecraft world try to start a single player world with corresponding settings first. This is especially relevant with mods that add versioned biomes.
  • Due to the way Amidst works changes to the generations of structures and features will not be reflected correctly in the Amidst map.
Mod Known issues
Traverse Biomes are only added to generation once a world is loaded. Create a new world and use "Launch Amidst" after you joined the world
Climate Control/Geographicraft Geographicraft ties its generation to the worlds dimensions. Create a world with the desired seed, then use "Amidst Overworld" to explore that seed. Feature / Structure locations are not listed correctly on the map
OpenTerrainGenerator OTG supports more than 256 biomes by using a feature called "replaceToBiomeName". Worlds using this feature will not open in Amidst because it's not possible to map all biomes to the ID range supported by Amidst. This affects for example the Biome Bundle mod.

Miscellaneous

Some functions of the launched Amidst application such as "Switch profile" and "Open saved game" may not work and cause exceptions. For further issues please check the issue tracker

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Client-side only mod that integrates modded biomes into the Amidst application.

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