Compressing image with HTML5 canvas.
Browser | Version |
---|---|
IE | 10+ |
Chrome | 22+ |
Firefox | 16+ |
Safari | 8+ |
Android Browser | 4+ |
Chrome for Android | 32+ |
iOS Safarri | 7+ |
- Exif.js
- ES6 Promise polyfill.
Via npm:
npm install canvas-compress --save
Via bower:
bower install canvas-compress --save
import CanvasCompress from 'canvas-compress';
const compressor = new CanvasCompress({
type: CanvasCompress.MIME.JPEG,
width: 1000,
height: 618,
quality: 0.9,
});
compressor.process(fileBlob).then(({ source, result }) => {
// const { blob, width, height } = source;
const { blob, width, height } = result;
...
});
There're four optional properties for options object:
-
type: string
: output type, default isCanvasCompress.MIME.JPEG
-
width: number
: output width, default is1000
-
height: number
: ouput height, default is618
-
quality: number
: output quality, defalut is0.9
CanvasCompress.usePromise(require('bluebird'));
Since canvas-compress uses canvas.toDataUrl()
method to convert canvas to binary, the following MIME types are supported:
'image/png'
'image/jpeg'
'image/webp'
You can get MIME type via CanvasCompress.MIME
, or use CanvasCompress.isSupportedType(MIMEtype: string)
to check if it's a valid MIME type.
Alpha channel is not available with MIME type image/jpeg
, so when you are trying to turn an image into jpeg, you'll get a full white background(rgb(255, 255, 255)
) instead of transparent black(rgba(0, 0, 0, 0)
).
MIT.