fix spelling error in docs #63
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name: CMake | |
on: [push, pull_request] | |
jobs: | |
CMakeVersionTest: | |
name: Test build with CMake 3.16.0 | |
runs-on: ubuntu-20.04 | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
- name: Download models | |
run: ./autogen.sh | |
- name: Install CMake 3.16 | |
run: | | |
curl -sL https://github.com/Kitware/CMake/releases/download/v3.16.0/cmake-3.16.0-Linux-x86_64.sh -o cmakeinstall.sh | |
chmod +x cmakeinstall.sh | |
sudo ./cmakeinstall.sh --prefix=/usr/local --exclude-subdir | |
rm cmakeinstall.sh | |
sudo apt-get install libidn11 | |
- name: Create Work Dir | |
run: mkdir build | |
- name: Configure | |
working-directory: ./build | |
run: cmake .. -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON | |
- name: Build | |
working-directory: ./build | |
run: make -j 2 -s | |
- name: Test | |
working-directory: ./build | |
run: ctest -j 2 | |
CMakeMINGW: | |
name: CMake MINGW | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
- name: Download models | |
run: ./autogen.sh | |
- name: Install MINGW | |
run: sudo apt-get install -y mingw-w64 | |
- name: Create Work Dir | |
run: mkdir build | |
- name: Configure | |
working-directory: ./build | |
run: cmake .. -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER=x86_64-w64-mingw32-gcc | |
- name: Build | |
working-directory: ./build | |
run: cmake --build . -j 2 --config Release --target package | |
CMakeBuild: | |
name: CMake/${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Android/So/ARMv8/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a -DBUILD_SHARED_LIBS=ON" | |
} | |
# TODO: Android ARMv7 | |
# - { | |
# name: "Android/So/ARMv7/Release", | |
# os: ubuntu-latest, | |
# config: Release, | |
# args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a -DBUILD_SHARED_LIBS=ON" | |
# } | |
- { | |
name: "Android/So/X86/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86 -DBUILD_SHARED_LIBS=ON" | |
} | |
- { | |
name: "Android/So/X64/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64 -DBUILD_SHARED_LIBS=ON" | |
} | |
- { | |
name: "Windows/Dll/X86/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A Win32 -DBUILD_SHARED_LIBS=ON | |
} | |
- { | |
name: "Windows/Dll/X64/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A Win32 -DBUILD_SHARED_LIBS=ON | |
} | |
- { | |
name: "Windows/Dll/ARMv8/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A ARM64 -DBUILD_SHARED_LIBS=ON | |
} | |
- { | |
name: "Linux/So/X64/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: -DBUILD_SHARED_LIBS=ON | |
} | |
- { | |
name: "MacOSX/So/X64/Release", | |
os: macos-latest, | |
config: Release, | |
args: -DBUILD_SHARED_LIBS=ON | |
} | |
- { | |
name: "MacOSX/Framework/X64/Release", | |
os: macos-latest, | |
config: Release, | |
args: -DBUILD_FRAMEWORK=ON -DCMAKE_INSTALL_PREFIX=install | |
} | |
# use unix makefiles for iOS to avoid Xcode to complain about signing. | |
- { | |
name: "iOS/Dll/arm64/Release", | |
os: macos-latest, | |
config: Release, | |
args: -G "Unix Makefiles" -DBUILD_SHARED_LIBS=ON -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 | |
} | |
# use unix makefiles for iOS to avoid Xcode to complain about signing. | |
- { | |
name: "iOS/Framework/arm64/Release", | |
os: macos-latest, | |
config: Release, | |
args: -G "Unix Makefiles" -DBUILD_FRAMEWORK=ON -DCMAKE_INSTALL_PREFIX=install -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 | |
} | |
- { | |
name: "Windows/Lib/X86/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A Win32 | |
} | |
- { | |
name: "Windows/Lib/X64/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A Win32 | |
} | |
- { | |
name: "Windows/Lib/armv8/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A ARM64 | |
} | |
- { | |
name: "Linux/Lib/X64/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "" | |
} | |
- { | |
name: "MacOSX/Lib/X64/Release", | |
os: macos-latest, | |
config: Release, | |
args: "" | |
} | |
# use unix makefiles for iOS to avoid Xcode to complain about signing. | |
- { | |
name: "iOS/Lib/arm64/Release", | |
os: macos-latest, | |
config: Release, | |
args: -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 | |
} | |
- { | |
name: "Android/Lib/ARMv8/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=arm64-v8a" | |
} | |
# TODO: Android ARMv7 | |
# - { | |
# name: "Android/Lib/ARMv7/Release", | |
# os: ubuntu-latest, | |
# config: Release, | |
# args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a" | |
# } | |
- { | |
name: "Android/Lib/X86/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86" | |
} | |
- { | |
name: "Android/Lib/X64/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DCMAKE_TOOLCHAIN_FILE=${ANDROID_HOME}/ndk/25.2.9519653/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64" | |
} | |
- { | |
name: "CustomModes/Linux/Lib/X64/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: "-DOPUS_CUSTOM_MODES=ON" | |
} | |
- { | |
name: "AssertionsFuzz/Windows/Lib/X64/Release", | |
os: windows-latest, | |
config: Release, | |
args: -G "Visual Studio 17 2022" -A Win32 -DOPUS_ASSERTIONS=ON -DOPUS_FUZZING=ON | |
} | |
- { | |
name: "AssertionsFuzz/Linux/Lib/X64/Release", | |
os: ubuntu-latest, | |
config: Release, | |
args: -DOPUS_ASSERTIONS=ON -DOPUS_FUZZING=ON | |
} | |
- { | |
name: "AssertionsFuzz/MacOSX/Lib/X64/Release", | |
os: macos-latest, | |
config: Release, | |
args: -DOPUS_ASSERTIONS=ON -DOPUS_FUZZING=ON | |
} | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 0 | |
- name: Install AutoConf, AutoMake and LibTool # Needed for autogen.sh | |
if: matrix.config.os == 'macos-latest' | |
run: brew install autoconf automake libtool | |
- name: Download models Windows | |
if: contains(matrix.config.name, 'Windows') | |
run: .\autogen.bat | |
- name: Download models | |
if: contains(matrix.config.name, 'MacOSX') || | |
contains(matrix.config.name, 'Linux') || | |
contains(matrix.config.name, 'Android') || | |
contains(matrix.config.name, 'iOS') | |
run: ./autogen.sh | |
- name: Create Work Dir | |
run: mkdir build | |
- name: Configure | |
working-directory: ./build | |
run: cmake .. ${{ matrix.config.args }} -DCMAKE_BUILD_TYPE=${{ matrix.config.config }} -DOPUS_BUILD_PROGRAMS=ON -DBUILD_TESTING=ON | |
- name: Build | |
working-directory: ./build | |
run: cmake --build . -j 2 --config ${{ matrix.config.config }} --target package | |
- name: Test | |
if: contains(matrix.config.name, 'Windows') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') || | |
contains(matrix.config.name, 'MacOSX') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') || | |
contains(matrix.config.name, 'Linux') && !contains(matrix.config.name, 'ARM') && !contains(matrix.config.name, 'Dll') | |
working-directory: ./build | |
run: ctest -j 2 -C ${{ matrix.config.config }} --output-on-failure |